[64studio-users] need some help to replace non-free game music

Paul Wise pabs at debian.org
Wed Jun 20 10:38:41 UTC 2007


On Wed, 2007-06-20 at 11:12 +0100, Daniel James wrote:

> > As I told Brian, csound 5 isn't yet in Debian as far as I can tell, so
> > we wouldn't be able to build the sounds.
> 
> Surely WAV files under the appropriate licence would suffice? They are 
> from a -data package rather than being executables.

Depends on what the 'source' is (as per DFSG #2). For a one-track live
recording of real instruments, I think the WAV is plenty sufficient. For
a track that is a mixture of live recordings, synths, terminatorx
scratching and so on, the WAV probably isn't the full 'source'. For me
the question about the 'source' for an audio track is comes down to what
the author used to create it. I find a good guide-line is whether Debian
can make changes and rebuild using tools in Debian. Obviously there are
lots and lots more issues and ideas wrt the 'source' for media, however
this topic is something that has been hashed out over and over again on
debian-legal, I'll shut up now.

-- 
bye,
pabs

http://wiki.debian.org/PaulWise
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