[64studio-users] 64studio-users Digest, Vol 1, Issue 5

Alexandre Magno e Silva Ferreira basstrombone at uol.com.br
Tue Jun 19 11:33:38 UTC 2007


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>    1. need some help to replace non-free game music (Paul Wise)
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> ----------------------------------------------------------------------
>
> Message: 1
> Date: Sat, 16 Jun 2007 19:44:18 +0100
> From: Paul Wise <pabs at debian.org>
> Subject: [64studio-users] need some help to replace non-free game
> 	music
> To: 64studio-users at 64studio.com
> Message-ID: <1182019458.4812.31.camel at chianamo>
> Content-Type: text/plain; charset="us-ascii"
>
> Hi all,
>
> One of the games in Debian is chromium, an awesome game best described
> as a very fast-paced arcade-style scrolling space shooter. It is similar
> to galaga but faster and with good OpenGL-based graphics. Unfortunately
> the music and sounds that come with it have been discovered to be mostly
> non-free and need replacing. The main two files people on this list
> might be able to help with are music_game.wav - a 14s very fast electric
> guitar and drum track and music_menu.wav - a 4s drum loop. If anyone is
> willing to record some replacement music (or sounds) for the game, that
> would be great. Both tracks are played in a loop within the game and are
> currently fairly seamless. I'd suggest any replacements to be licenced
> under the Artistic licence like the rest of the data files or maybe the
> MIT licence or similar. You can hear the music by downloading the
> chromium-data tarball from the upstream website:
>
> http://www.reptilelabour.com/software/chromium/
>
> The gory bug details are available here:
>
> http://bugs.debian.org/385115
>
>   




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