[64studio-devel] [64studio-users] The Creative Desktop - a manual for 64 Studio

Susan Dridi sjd at freeshell.org
Sat Sep 22 05:36:17 BST 2007


Chris Whitehouse wrote:
> tim hall wrote:
>> Daniel James wrote:
>>
>> We're also open to suggestions for future chapters. In the pipeline are 
>> introductions to: Scribus; Synfig & 2D animation; Hydrogen; Rosegarden 
>> and we have the material to do a reasonable Ardour tutorial already. The 
>> intention is that the manual will cover the basics, advanced tips and 
>> tricks would probably merit a separate tutorial.
> 
> I would like an overview of the installed apps and what they are for. (I 
> don't really know what ALSA does for instance). How they fit together 
> would be good too. Probably some of the apps already have their own doc 
> pages but there may not be so many manuals on how to do things which 
> require a combinations of apps.

I think an overview of the apps would be great!

But I think such a thing would be more appropriate for a "what's inside" 
page, rather than the manual. Basically, a short bit about what the app 
does, why it was chosen as a 64 Studio package, and where to get more 
information (who to write to for feature requests, how to figure out who 
to ask for help, a link to the manual when it's written, links to 
external listservs or manuals or whatever is appropriate). And when a 
page in the manual is written for an app, just re-use all that info. I 
don't know how you guys are doing these pages, but some kind of data 
source would be helpful as the pages grow.

It would also be helpful to include links to the tutorials on the same 
subject from the pages in the manual. So, if I were reading the manual 
on Hydrogen and was getting it, but wanted a tutorial, it would be easy 
to navigate there.

Oh, and btw Tim, did I mention that I would personally love an overview 
of Hydrogen:) Not having a drummer is really hard on a budding bass player!

Take care,

-Susan



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