[64studio-devel] swh plugins
Daniel James
daniel at 64studio.com
Mon Jul 23 17:55:30 BST 2007
Hi Steve,
> The maths falls apart at 0Hz, because it's a 12dB gain spike at 0Hz, and
> it decays at 12dB for every 0.074468 octaves, but one octave up from 0Hz
> is still 0Hz. Hence the badness.
You can also make some interesting Unit Delta Plus kind of sounds by
setting frequency to 1Hz and moving the bandwidth close to zero. I even
made a recording of it with Time Machine just now :-)
> What's the minimum frequency where it's still stable?
It seems to be fine as long as you don't go below 2Hz. Very tricky to
avoid hitting the zero when moving the slider with the mouse though, so
I agree bumping the minimum frequency setting up a little would be a
good solution.
Cheers!
Daniel
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