[64studio-devel] [64 Studio] #262: Ardour projects with external sound files aren't portable
qharley at wbs.co.za
qharley at wbs.co.za
Tue Nov 28 11:27:15 UTC 2006
PS: I cannot check this now, but does Ardour have a "Clone project"
function? This would then copy all files required into a new folder (even
one on USB) and transfer all references to the new files. If not, we
should request this from the Ardour project. Nice feature to have.
This would insure full portability of a project, even if all files are
initially external.
Quentin
> #262: Ardour projects with external sound files aren't portable
> ----------------------+-----------------------------------------------------
> Reporter: daniel | Owner: free
> Type: defect | Status: new
> Priority: normal | Milestone:
> Component: packages | Version: 2.0
> Severity: normal | Resolution:
> Keywords: |
> ----------------------+-----------------------------------------------------
> Changes (by daniel):
>
> * summary: Ardour can't load projects from USB memory sticks => Ardour
> projects with external sound files aren't
> portable
>
> Comment:
>
> If you right click on an Ardour track (Ardour 0.99.x) and do an 'Import
> ->
> Insert external sndfile' then the sound file is not copied inside the
> Ardour project directory, leaving it to be orphaned when the project is
> moved to another machine, on a USB stick or via any other device. So the
> problem experienced is not intrinsic to USB sticks.
>
> --
> Ticket URL: <http://64studio.com/ticket/262>
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