[64studio-devel] [64 Studio] #262: Ardour can't load projects from USB memory sticks

qharley at wbs.co.za qharley at wbs.co.za
Tue Nov 28 11:21:29 UTC 2006


Yes!

It makes perfect sense.  I don't have this problem because I mainly do
recording, and keep my project's files in the directory.  Good to keep in
mind though if you start adding files to your project. Always copy to the
project folder...

Quentin

> Hi Quentin,
>
>> What could pose a problem is that the references could be different for
>> different pcs, as it might mount the USB drive on another location in
>> the
>> OS, in return killing the links to the files.
>
> Maybe, but projects should be self-contained, otherwise you could never
> move them between machines.
>
> I have just copied the project in question from the USB stick to my
> /home/daniel directory, and see the exact same errors. So I think this
> problem is not intrinsic to USB sticks.
>
> The Ardour log output is:
>
> [ERROR] Session: XMLNode describing an AudioRegion references an unknown
> source id =18446744073090267845
> [ERROR] Playlist: cannot create region from state file
>
> repeated hundreds of times (with different ID numbers) until I kill
> Ardour.
>
> If I search for this particular ID in the Ardour project file, I see
> this line:
>
>   <Source
> name="/mnt/data/karsten/sounds/KlicksKlacks/klicksucuts1.wav:0"
> id="18446744073090267845"/>
>
> So obviously the problem is that the source files under /mnt/data on
> Karsten's machine were not copied to the USB stick when the Ardour
> project was. Even if they were copied, the links would have been broken,
> as they reference Karsten's local filesystem. I never ran into this
> problem before, because I always keep my WAVs under the Ardour project's
> directory.
>
> If you right click on an Ardour track (I'm using the Debian packages of
> Ardour 0.99.x) and do an 'Import -> Insert external sndfile' then the
> sound file is not copied inside the Ardour project directory, leaving it
> to be orphaned when the project is moved to another machine, on a USB
> stick or via any other device.
>
> I can see why sometimes you would not want the imported files copied
> inside the project directory, to keep the size of the Ardour project
> down and therefore save on duplicated hard disc usage. But this comes at
> a serious portability cost of course. I guess it should be a user
> preference setting in the Options Editor - what do you think, Paul?
>
> Cheers!
>
> Daniel
>
>
>




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